It's time for WRITING PROMPT WEDNESDAY! As I discussed in my post on Monday, post your writing prompts as comments on the Writing Prompt Wednesday Reddit post. The prompt that has the most upvotes by 7pm Central will serve as a prompt for my next wee bit of Jumpers fiction.
Go now! Give prompts! Argue about which is greatest!
Have fun! Play games!
A few weeks ago, I posted a short story about a confused man randomly traveling through time. The post itself was simply a test of the system - kicking the tires after a year to make sure everything still work. However, it's something I would like to continue on the site: time travel fiction.
I've always enjoyed writing, which is why I take part in nanowrimo every year. If you don't nanowrimo, or National Novel Writing Month, it is a yearly event that challenges its participants to write a 50,000 word novel in 30 days. It is a daunting task, but one from which I have received no end of joy. Every year I have attempted I have succeeded, with each successive novel requiring less and less preparation. This year, I stripped everything away, and began writing with a simple prompt: what if you found a treasure buried by a future version of yourself?
I've written in this way before, specifically with the short story I posted earlier. The prompt was even simpler: I remember tomorrow. A friend said it as a joke during a conversation about typos, but it immediately made me think of Harlan Ellison. He has performed a similar exercise in the past, writing a short story based on an extemporaneous prompt. Of course, when Ellison did it, he would put himself in the window of a major bookstore, and write on a typewriter for the better part of a day without stopping, often creating stories of the highest caliber.
I am not Harlan Ellison. However, the challenge is too tempting to pass up.
Wow. A year and a half.
A lot happens in a year and a half. For me, more happened in the last year and a half than in the last ten years of my life. As such, it took me from Jumpers, preventing me from spending any time on the game - writing, playing, anything.
It's good to be back.
I'm cold. Stupid, bald head. Grow hair! Why won't you grow hair?!
Shaved hair for as long as I can remember, and this scraggly beard itches all day. You're supposed to be keeping me warm, hair. You aren't doing your job.
I need shoes. Is that what I'm looking for? It doesn't sound right... shoes... nope, not looking for shoes. I need shoes, but it isn't what I'm looking for. Doctors and nurses wouldn't help me, so I have to find it on my own. It's in the woods, I know it is. It's hidden. I think I hid it, like a squirrel hides a nut. I'm looking for a nut so I can survive the winter. Too cold. It's warm for winter, but it's still cold. Need shoes, and a coat.
And it's starting to get dark, and I can see the lights behind me. The nurses and the guards and the Doctor, the man Doctor, not the woman Doctor, will be behind those flashlights. They're bouncing up and down, like bugs in the wind. They don't see me, and I can't let them. I have to find it. I have to find what I hid.
We've had call for this in the past, and a commenter on our Facebook page reminded me of the project I had already started to get this version of the rules prepped. So, I finished it up, exported, and now it is ready for download: the "clean" version of the rules.
Basically, it is a version of the rules without all the additional character commentary, or additional design flavor. However, it isn't totally removed... there are some elements in the rules that never had an 'unaltered' state (the chapter cover for 'Appendices' to name one) so they will continue to appear as they do in the original book. But, for all intents and purposes, this is what the original rulebook from the original timeline would have look like when it originally was released.
You can download the "clean" rulebook from the Downloads page, or right here.
Have fun, and play games,
Have fun, and play games,
Conception, at College of Dupage, 9/27 - 9/29
FlatCon, in Bloomington, IL, 10/25 - 10/27
PentaCon, in Fort Wayne, IN, 11/8 - 11/10
Winter War, in Champaign, IL, 1/24/2014 - 1/26/2014
On the walk to the car, after all of the demoing and game playing and stress and fun was over, I was reminded why I go to Gencon in the first place. And why the experience shouldn't be stressful, no matter what happens. I was reminded because a friend turned my own words right back at me.
This year, in the lead-up to Gencon, I sent out a message to the relatively large group of friends I have who were making their first trip to Gencon. In it, I laid out the general plan of the Convention Center, the highlights of the Con, and a few tips about food and other ancillary items. But the key thing I stressed was the sheer size of Gencon, and there was no way one was going to see and do everything they wanted. The best way to enjoy Gencon is just to accept what happens, and appreciate the fact you are playing games for four days as your vacation.
So when those words came back at me, it clarified greatly what this weekend means to me. Gencon isn't about getting my product out there for people to see, or working my fingers to the bone, or running games until I go cross-eyed.
It's about friends. It's about fun. It's about enjoying life in the way I love the most. And that is by playing games.
Does that mean I'm not going to do everything I can to get exposure for Jumpers, and run a ton of games at any Con I can? No, of course not. But, it won't be the focus of my weekend anymore. It can't be, or else I'm afraid I would get burned out on the thing I love, and that would be the worst ending to this story.
The ride home with Brian was illuminating. We had a long discussion about Jumpers and it's future. I see big things on the horizon, but I always do. Blessing and a curse, I suppose. But, keep your ears and eyes open - who knows what could be coming down the pipeline? Whatever it ends up being, I hope you'll understand that it is made with nothing but love for my players, love for Jumpers, and love for gaming. I look forward to playing with you all.
Have fun, and play games,