Frequently Asked Questions
What is Jumpers?
Jumpers is a survival roleplaying game set in the infinite multiverse. So, what do we mean by this? Well, let's break it down piece by piece. If you aren't familiar with a roleplaying game, it is a game, played by two or more players, in which one player takes the role of a Jump Master, or the referee, and the other players take the roles of Player Characters. In a roleplaying game, the Jump Master devises a fictional scenario, complete with setting, characters, plot twists and scripted interactions, and has the players interact with this scenario using their Player Characters. While in most games, a Player Character can be an elf or a dwarf, a wizard or a barbarian, a cyborg or a hacker or a alien superhero, in Jumpers, the Player Character is simply a game representation of the player.
When we say 'survival roleplaying', we mean a game that requires players to think about the common aspects of life and living that many other RPGs disregard - things like food, sleeping, proper hydration. Additionally, Jumpers is rife with situations in which the Player Characters must find ways to survive in harsh conditions, with only the resources they carry with them. In many ways, it is a roleplaying game version of a television show like 'Man vs. Wild', or 'Survivorman'.
The game is set in the infinite multiverse. This term refers to the concept that the universe is actually made up of an infinite number of universes, each one slightly different from the next. Jumpers move between the universes from one scenario to the other. Many of these universes are very similar, and it would be hard for the players to tell the difference. However, other universes are drastically different - worlds ravaged by nuclear annihilation, or blessed with world peace... or populated by beings that are not necessarily human. Any scenario, any time line, any history... everything is possible in the infinite multiverse of the Jumpers RPG.
What is Creative Commons?
From their website:
"Creative Commons is a nonprofit corporation dedicated to making it easier for people to share and build upon the work of others, consistent with the rules of copyright. We provide free licenses and other legal tools to mark creative work with the freedom the creator wants it to carry, so others can share, remix, use commercially, or any combination thereof."
For more information on Creative Commons, go here.
What are the limitations of the Creative Commons license used for the Jumpers RPG?
Jumpers RPG uses the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. More detail can be found about this license here, but the short answer is:
- You are free to share and remix, as long as you give attribution to Pawn and Hex.
- You cannot use the work for commercial purposes.
- You must share any derivative or altered work with the same or similar license.
The best way to include the license terms is to link to the page listed above. For more on attribution, go here.
Can I make my own Jumpers content?
Absolutely. We encourage any and all players to create their own Jumpers content. And, we would be willing to host any such content on our servers, so that it can be made available for the community to enjoy. This is not required, but it is our goal at P&H to create an environment of collaboration around the Jumpers RPG. We believe if content is generated, and then submitted to the crowd for review so it can be tweaked and perfected, the best possible supplements will be produced.
What is required of any supplements or content posted to the Jumpers website?
First, any new content needs to include the Creative Commons license in some form. Second, all content should include some rating information, especially if the content is of an adult nature, and would only be appropriate for individuals of a certain age.
Can I sell my own Jumpers content?
Unfortunately, no. Because of the Creative Commons license used to publish the Jumpers RPG, content based the Jumpers RPG cannot be distributed commercially.
How can I contribute to new Jumpers releases?
A list of the current projects being worked on can be found here. Next to each project is the project lead. If a project does not specifically list its needs, you may email the contact person and offer your assistance. Please let them know what project you are interested in, and any special skills you may have which could assist in the process.
How often will new supplements be released?
The advantage to publishing only electronically is that new supplements will be released the moment layout has been completed and approved. We do not have a timeframe for release, although this may become more prevalent with larger releases. However, with smaller releases (adventure supplements, NPC supplements, etc.), we hope to produce new content on an average of one release per week.
Can we make changes to the rules to suit our home game?
Please do. And, if you do, submit them to the Jumpers website, and we will post them in the content section. Hell, if your changes are markedly better than what is in the current rules, we'll probably just change the rules and make your release the main rulebook!
Do you plan on releasing any supplements for specific genres and settings?
We don't have any specific plans, but this will definitely be in the cards. When dealing with an infinite multiverse, any and all genres can be integrated into the game. Before long, I am sure some content will be produced to help JMs navigate their players through some of the more popular RPG genres.
How about a release for a specific property, movie, TV show, etc.?
At this time, we don't have any specific properties in mind, but licensing is always a consideration in situations like this. However, there are plenty of Creative Commons licensed properties that already exist (I'm thinking of a certain book about a certain haunted house in a certain mouse-themed amusement park) that would be perfect for conversion to a Jumpers module. If any project like this begins, readers of the blog would be the first to know.
I have a question about the rules...
I believe some of your art work may not be licensed under Creative Commons...